Race: Dryads
Playable?: No.
Size: About 1.4-1.6 m, 40-50 kg.
Speed: 3-5 km/h walking, 15-20 km/h running.
Attributes: Dryads are almost impossible to kill. Directly connected to Gaia, they are more plant than animal, a sort of living trees imbued with magic they use to protect the world around them. Each Dryad represents a different tree, and have varying attributes from that tree. An Oak is incredibly strong. Birch is imaginative, beech is pliable and can find it's way anywhere.
Physical Description: Dryads look like women made of a tree, when reality is, they are living, walking trees.
Personality: Dryads are calm and peaceful as long as you are well-behaved in the Dryad's territory. If one starts harming the plants you will get a warning, but afterwards, the wrath of the Dryad will be felt. Trust me; you do not want to mess with a Dryad.
Relations: Dryads are at peace with every race but the Dragonkin. Dragonkin destroy the land and everything else, so therefore, a Dryad will attack a Dragonkin on sight. Since they are one with nature, most other races often seek them for advice from Gaia.
Alignment: Dryads are the embodiment of Gaia's good will on each, and as such, are incapable of evil deeds.
Religion: Dryads are fierce worshippers of Gaia.
Rarity (1 is common, 10 is extremely rare): 7
Anatomy: Dryads are, in entirety, trees. Their anatomy is just like it would be of a tree you cut down, the only difference is that dryads can walk and talk.
Examples: